Showing posts with label Dark Irregulars. Show all posts
Showing posts with label Dark Irregulars. Show all posts

Monday, May 11, 2020

Dark Irregular Deck Profile (Pre-May 22 ban list)

Hello Cardfighters!  Major Spades here with a deck profile.  This time I will be introducing my Dark Irregular deck profile before the May 22nd ban.  In my opinion, Dark Irregulars are a very unique and a fun clan with having skills of gaining soul for the Vanguard to kick off various abilities.  I liked Dark Irregulars since limit break when Blade Wing, Reijy came out.  My personal favorite was "Darkness" with Scharhrot.  Scharhrot is my favorite unit because of his art, and his art is more amazing in the upcoming Rummy Labyrinth set for standard.  For this profile, the point of the deck is to compress as much triggers in deck as possible due to that some units can select units to soul charge rather than random soul charging like triggers.  This deck early game is to turbo compress as fast as possible.  It relies on having 3 different units that share the same name to pop off Variants Hardleg to



have the opponent guard with 3 cards for each attack.  The point is to build up soul from cards like Yellow Bolt, Emblem Master and Brufas.  When the 13 card in soul threshold is met along with the 3 different units that share the same name for No Life King, Death Anchor, then Hardleg will trigger when placed.  Then attack with the first wave of attacks then re-ride from NLK to another or if there are 15 cards in soul, ride into Master of Fifth Element to re-stand all units that haven't been soul charged from NLK's skill.  Then attack with the second wave of attacks.  The strength of Dark Irregulars is that they have a re-riding Vanguard that generates Protect markers, 2 grade 3 units that have early criticals for early to late game pressure and a unit that forces a lot of guard from hand for each attack.  The weakness is that it can't stand to decks that rush early, and Accel clans that have multi-attacks like Aqua Force especially Narukami due to that Vanquisher can give the entire front row 10k if 3 cards were bound.  It's sad to see Variants Hardleg go, but I hope in the new upcoming Dark Irregular set that it makes up for it.  Now to the profile:

Grade 3's:
4x: Demonic Deep Phantasm Emperor, Brufas (This unit generates soul, ideal first ride, sets up soul by soul charging up to 3 cards of identical units for Hardleg, and it retires a unit on board and gains the power of the unit and gets a critical which is good for pressuring your opponent.)
4x: No Life King, Death Anchor (Its a re-riding Vanguard that can choose any grade 3 from soul to re-ride, it gains 2k for every card in soul when placed on Vanguard circle, it also gives the re-riden unit a critical which is good for pressure.)
4x: Number of Terror (Good rear guard for draw power for a cost of soul charging a rear guard, it also gains 10k power and 10k shield if there are 10 cards in soul so it's great offensive and defensive.)
1x: Master of the Fifth Element (Re-stands all units on board, great combo with Hardleg having make multiple guarding for waves of attacks for the opponent hard.)

Grade 2's:
4x: Variants Hardleg (This is the end game, it makes your opponent guard 3 cards for each attack.)
4x: Emblem Master (This unit helps generate soul for Hardlegs by selecting 1 unit on board and selecting 3 copies of that unit from deck to soul.)

Grade 1's:
4x: Variants Killertail (This unit is a counter charger and it soul charges too from damage or drop.  It also re-stands if there are 3 copies of her in soul.)
4x: Yellow Bolt (Soul charger, it gains 5k when it attacks an opposing grade 2 or greater Vanguard, it even draws a card if you soul charge a trigger or more from his skill when rode upon.)
4x: Alluring Succubus (She soul charges herself to look for 2 grade 3's from top 7 of deck, and one of those 3's go to hand and the other to soul.  Great for looking for your pieces and deck compression.)

Grade 0's:
4x: Blitzritter (Critical)
4x: Werluchs Gefreiter (Critical)
4x: March Rabbit of Nightmareland (Draw PG)
4x: Cursed Doctor (Heal)
1x: Devil in Shadow (Starting Vanguard)



Sunday, February 19, 2017

Darkness: Blade Wings

Darkness: Blade Wings

Hello Cardfighters!  Major Spades here with another deck profile to present to you.  This time it is Blade Wings.  I love how the deck soul charges and recycles deck from Tibold's skill.  It compresses the deck late game for triggers, and Sullivan skill raises my defenses to get to that late game.  The funny part is that I tend to win by my opponent decking out if he/she isn't playing legion decks.  Now lets get into the deck profile.

Grade 3's:
4x: Blade Wing Sullivan (This unit lets me have an additional 10k shield to all my guardians if I have 15 or more in soul.  After he gets attacked, he soul blast 2.  His other effect is that I can choose a rear guard and look for three copies of that card and put it into my soul.)
2x: Wings of Recurrence, Blade Wing Reijy (His skill is that he can superior ride from the soul if my other Blade Wing unit's attack did not hit.  His other skill is to soul blast 15 and he gains 15k and 2 criticals if I have a Blade Wing Reijy in my soul.)
2x: Blade Wing Reijy (His skill is that if I have 15 or more in soul, he gains 2 critials.  His other skill is that I can choose one of my rear guards and look for 3 copies of that card and put it into my soul.)

Grade 2's:
4x: Blade Wing Sykes (His skill activates in soul which I soul blast him to soul charge 2.  If he is placed on rear guard, and I have a Blade Wing Vanguard soul charge 1.)
4x: Demonted Executioner (His darkness skill activates when I soul charge during the turn and he gains 2k if I have 6 or more cards in soul and if I have 10 or more, he gains another 3k for a counterblast.  His other skill is that he can let me look at the top 7 cards in my deck and put a unit with the darkness ability to my soul.)
2x: Flying Librarian (Her skill is counterblast 1 and soul charge 2 to draw a card if I have 6 or more cards in soul.  If I have 10 or more cards in soul, I can unflip one damage.)

Grade 1's:
4x: Dimension Creeper (This unit's ability activates in soul which I soul blast this unit out, and I soul charge 2.)
4x: Flag Breaker (Unfliping perfect guard)
4x: Succubus of Pure Love (Stride fodder)

Grade 0's:
4x: Dark Knight of Nightmareland (Soul charging critical that gives a unit 3k.)
4x: Wertigre Fanatica (Critical)
4x: Monochrome of Nightmareland (Stand trigger that puts itself on top of the deck and soul charges 1.  It's additional skill is that if I have 6 or more in soul I can unflip one damage.  If I have 10 or more in soul, I can draw a card.)
4x: Cheshire Cat of Nightmareland (Heal)
3x: Enigmatic Assassin (Unit that comes out of soul when its darkness ability activates, and it becomes a 20k attacker or booster if I have 15 or more in soul.)
1x: Werfleder Ordonnaz (Forerunner that soul charges itself and lets me soul charge 2 and draws a card if I have 6 or more in soul.)

Strides:
4x: Wings of Annihilation, Blade Wing Tibold (His skill is that he recycles my drop zone into deck.  If I have 15 cards in soul, my front row rear guards gain 10k, and if not, I soul charge 5.)
4x: Abominable One, Gilles de Rais (His skill is that if I have 10 or more in soul, he gains 10k.  If I have 15 or more in soul he gains the ability that my opponent cannot guard with grade 1's or higher form hand, and he gains a critical if I have two face up cards in my G-zone.)
1x: Mask of Demonic Frenzy, Ericrius (His ability is that when he attacks, soul charge 2, and he gains 1k for each card in soul if I have 15 or more.  If he hits, my opponent chooses a rear guard and retires it.)
1x: Rebellious Retainer of Fresh Blood, Frederick (His skill is that I put a card from hand to soul, and he gains 1k for each card in soul.  If the total power increased by this skill is 10k or more, he gives the front rear guards 5k.)
1x: Great Demon, Souless Demagogue (His skill is that he gives the front row 1k for every time a card is soul charged.)
1x: Love Tempest, Kisskill Lira (Her skill is that when she hits, soul charge 2 and draw a card if I have 6 or more in soul.)
2x: False Dark Wings, Agrat bat Mahlat (G-guardian that soul charges 2 and gains 5k shield if my soul is 6 or more.)
2x: Nighttime Gentleman, Saint-Germain (G-guardian that gains 10k shield if I have 10 or more cards in soul.  If I have 15 or more in soul, I can choose any number of rear guards and give them resist.)


















Wednesday, July 6, 2016

Casual Deck of the Week: Scharhrot Vampir Darkness

Casual Deck of the Week: Scharhrot Vampir Darkness

Hello Cardfighters its Major Spades with a casual deck profile for you.  This week is Dark Irregular's own Scharhrot Vampir darkness deck profile with a Blade Wing Sullivan tech.  The deck is overall fun and can be competitive if the cards are played right, and you can win by that high powered Abominable One, Gilles de Rais.  The deck builds up soul fast, and it can recycle triggers from both soul and drop zone too to get those triggers off a lot.  I hope you enjoy this deck profile.

Dark Irregular: Scharhrot Vampir Darkness

Grade 3s:
4x: Scharhrot Vampir (He is the boss monster that builds soul when stridden on and generation break 2 skill which he gets 10k and a critical when he attacks as long as I have 10 or more cards in soul. His stride break skill also forces your opponent to sacrifice one of their units which is very good field control Dark Irregulars needed.)
4x: Blade Wing Sullivan (This card gives my shield 10k if I have 15 cards in soul and after when he is attacked I soul blast 2.)
Grade 2s:
4x: Doppel Vampir (He is the Silent Tom for the deck which he gains 5k if I have 10 cards in soul, and 15 cards in soul gives him the ability that when he is attacking, my opponent cannot guard with grade 0's from hand.)
4x: Squallmaker Vampir (He is a 14k beater while boosting and can soul charge 2 cards too.)
2x: Flying Librarian (She soul charges 2, gives you a draw and counter charges if you have 10 or more cards in soul.  She is a free plus.)

Grade 1s:
4x: Flag Beaker (Counter charge perfect guard.)
4x: Succubus of Pure Love (Stride fodder and Scharhrot Vampir searcher)
4x: Serpent Charmer (He recycles triggers from your soul to your deck with a free draw only for the cost of retiring him.)
2x: Combust Vampir (This card is like Yellow Bolt but it gives any unit a 5k boost when you rest this unit with 1 soul charge.)

Grade 0s:
4x: One-eyed Succubus (Critical trigger for Scharhrot that soul charges from field, draws and gives a unit with Scharhrot in its name a 5k gain.)
4x: Dark Knight of Nightmareland (Critical trigger that gives any unit 3k when soul charged from field.)
4x: Hysteric Shirley (Draw trigger that helps me soul charge)
1x: Enigmatic Assassin (She is a card I soul charge from my starter Greedy Hand's skill.  I let her stay in the soul until I stride into Gilles de Rais, and she comes out of soul before I attack and becomes a 20k booster.)
1x: Greedy Hand (Starter that sets up soul, and I usually soul charge Enigmatic Assassin with his effect earlier in the game before she gets into the damage zone.)

Strides:
4x: Abominable One, Gilles de Rais (He is a finisher in game and he restricts grade 1's or higher from hand and gains a critical if my soul is 10 or more and for the guard restriction is 15 cards or more in soul.)
3x: Wings of Annihilation, Blade Wing Tibold (He helps recycle my drop zone into my deck and soul charges 5 if I have less than 15 cards in soul.  If I have 15 or more cards in soul, and gives my front row a 10k gain.)
2x: Mask of Demonic Frenzy, Ericrius (He soul charges 2 when he attacks, and he gains 1k for each card in soul if I have 15 or more cards in soul.  He also retires units if opponents let him hit.)
1x: Love Tempest, Kisskill Lira (If she hits Vanguard, she soul charges 2 and lets me draw a card.)
1x: Rebellious Retainer of Fresh Blood, Frederick (For putting one card from hand to soul, he gives the front row 5k if his power is 10k or more, and he gets 1k for each card in the soul.)
3x: Nighttime Gentleman, Saint-Germain (This G-guardian becomes a 25k shield if I have 10 cards in soul.  If I have 15 cards in soul, he gives all my units resist.)
2x: False Dark Wings, Agrat bat Mahlat (This G-guardian lets me soul charge 2 when guarding, and she gives an extra 5k shield if I have 6 or more cards in soul.)



Monday, July 21, 2014

“Arise from the Abyss of Darkness and Strike Down those who Oppose you Dark Irregulars”



 Hello Cardfighters.  I have returned with another deck profile that I am still enjoying.  I wanted to present this article and another with my two Tachikaze builds that I love to death before I depart to FanimeCon.  To begin, my Dark Irregular build is a high number beat down deck with Master of the Fifth Element and King of Masks, Dantarian.  It also has Doreen the Thruster in the deck too for additional power and very high numbered columns.  Why I like Dark Irregulars personally?  One, I like the clan mechanic of soul charging and getting additional trigger skills from soul charging.  Two, most of the units are Halloween themed, and Halloween is my number one favorite holiday because of candy (LOVE IT!) and cosplaying (LOVE IT!).  Last, some of the units reference Alice in Wonderland, and Alice in Wonderland is a personal childhood favorite along with Sleeping Beauty.  I like how Dark Irregulars give them a dark theme.  My most favorite character in Alice is always the Cheshire Cat.  It was kind of sad that there is no actual Alice in Dark Irregulars, but she ended up as a doll in the Pale Moon clan….soo sad.  Without further delay, here is my deck profile, and I hope you enjoy it.    

Grade 0’s:
1x Greedy Hand (starting Vanguard to put a grade 2 or lower Dark Irregulars into my soul [Dimension Creeper] for one counterblast and moving Greedy Hands to the soul)
4x Cheshire Cat of Nightmareland (Heal)
4x Dark Knight of Nightmareland (Critical and a skill that gives a unit a 3k boost by moving Dark Knight into the soul from rear guard circle)
4x Blitzritter (Critical)
4x Hysteric Shirley (Draw and skill to move her into soul to do an additional soul charge)

Grade 1’s:
4x March Rabbit of Nightmareland (perfect guard)
4x Dimension Creeper (take out from soul to drop zone to soul charge 2)
3x Doreen the Thruster (special booster that gains 3k for any card that gets soul charged)
3x Poet of Darkness, Amon (a 9k booster when my Vanguard has 6 or more cards in the soul)

Grade 2’s:
3x Emblem Master (counterblast 1 and soul charge 3 cards when he hits the Vanguard)
2x Gwynn the Ripper (counterblast 2 to retire an opponent’s grade 2 or less rear guard)
3x Werwolf Sieger (10k unit)
3x Demon of Aspiration, Amon (11k unit if my Vanguard has 6 or more cards in the soul)

Grade 3’s:
4x King of Masks, Dantarian (Dark Irregular’s break ride that gives my Vanguard a 10k power boost and gives 3 of my rear guards 1000k for each card in my soul)
4x Master of the Fifth Element (Another power generating unit that gives all my rear guards an additional 3k if I have 10 or more cards in the soul from his limit break, and he soul charges 3 if he hits the Vanguard)

Overall the deck is soo good in getting very high number columns.  Rather than playing Amon or Amon Reverse, I chose a deck that can do work just by combining soul charge with Doreen’s skill to get me really strong attacks along with the break ride and Master that forces my opponent to take damage or drop their entire hand.  Sad that Master is a 10k based unit, but he does have a very good skill with no counter blasting.  The deck is fun, and it takes time and patience to get the combos off at the right time which is challenging, but I love challenging decks/clans.  I was also thinking of putting stand triggers, but that is still in the testing grounds.  I hope you enjoyed this profile and keep fighting Cardfighters. 

Monday, April 29, 2013

It's been busy...

With 5-6 straight midterm weeks (with 1-3 midterms each).

So Unit of the Week is on hold.

BUT, THIS WEEKEND WAS GREAT.
Quite a few tournaments and events...

Tuesday, April 16, 2013

Unit of the Week - 4/14/13

Can't slack off anymore, I'll make this one a bit nicer.

EDIT: I'M LATE.
EDIT: Took me over 2 weeks to realize I titled the MONTH wrong.


I was actually pretty excited about this one.