Thursday, January 31, 2013

Some happy news for me...

It's always a happy occasion when a deck I build on paper/online proves itself worthy in real card form.  At a certain point, theory becomes practice and all works out for the best.  And my Royal Paladin deck is about to reach that point.

Sunday, January 27, 2013

Unit of the Week - 1/27/2013

And this week's card will be:  Brutal Genocide Jack!
Oh wow, first unit of the week to not be a grade 3!
And that wonderful alliteration is now ruined.

Tuesday, January 22, 2013

Update: 1/22/2013

Thanks again for following us! We have some more updates for you all:

We now have a Facebook page! Be sure to Like us so you can interact with us more!


[Rin Dunois]

About Us page is finally available.

Upcoming articles:

  • [Rin Dunois + Dragon∞Blade] Choosing the Right Starting Vanguard

Angel Feather - Ergodiel/Kiriel (test deck)

I decided one day that I wanted to make an Angel Feather deck.  Before I knew it, I was done (about 1.5 days later; fastest built deck ever).

Death Anchor + Halo Shield, Mark + G3 Tsukuyomi + Agravain = 2x Kiriel, 3x Ergodiel, 1x Requiel, 1x cupid Nociel, 1x machine gun Nociel, 2x Armaros, and a bunch of free commons/rares.

3 card shops, a few different people, and a whole lot of motivation.

Works alright for now.  Might get another Armaros.

Quick Tips for Playing Competitively

You finally got a deck together, played a few games, entered a few tournaments, but you feel something is not quite right. You seem to be losing quite an awful lot than you would like to. Yes, we should be playing games like Cardfight!! Vanguard for fun, but let's admit it: losing constantly gets boring and irritating after a while. Well, allow me to give you a few quick pointers on some things you can do to redeem yourself from that losing streak.
Losing sucks, doesn't it? Well, stop moping and read on
to find out how to better your gameplay!

Monday, January 21, 2013

Unit of the Week - 1/20/2013

Alright, going down the list of clans, I guess this week I'll do an Oracle Think Tank unit.

Everyone's favorite (subjective) OTT vanguard, CEO Amaterasu!
(Actually, I pulled one today out of a Set 1 booster draft!)

Check top card, leave it on top.  Opponent: "Damn, it's a trigger."

Tuesday, January 15, 2013

Oracle Think Tank - Tsukuyomi's Stack

Wrote this up on a whim, so yeah, SURPRISE ARTICLE!  Not that it's half assed or anything.

I played this deck a few times before (in real life with real cards, with proxies, and online) and it really is a lot of fun.  It's also a good memory exercise.  Gotta remember that stack! 

This will be my personal take on the deck and will be highly focused on deck depletion.

Sunday, January 13, 2013

Update: January 13, 2013

Hey, thanks again for keeping up with us! We have posts that have been edited since their original post time along with some changes:

  • Trigger Capital has now received 2 additional writers: myself and Barrel. I will mainly be writing articles about playing competitively, strategy, and maybe a few deck profiles (which may be done in video form as an accompanying tool or instead of a post altogether) while Barrel's articles will be more geared towards the anime. 
  • The Deck Weaknesses article has been updated with info on almost every clan.
  • Unit of the Week updated!
  • New articles uploaded
  • Upcoming articles
    • "About" page so you can find out more about the writers behind this blog which may get you to stay and even share with your friends.
    • "Quick Gameplay Tips" (tentative title) by myself - This will be an article in which I give you some easy tips that should improve your game overall.
    • "Starting Vanguard Analysis" by Dragon∞Blade

Rin Dunois

Tournament Etiquette

You bought some cards, made a deck, bought more cards, made some changes to it a few times or so, and played enough with your friends to the point where you think you are ready for something larger. Well, as eager as you may be to enter your first sanctioned tournament or a local tournament for the 25th time, there are some things to keep in mind. Having participated in several Cardfight!! Vanguard tournaments myself including the World Championship Qualifier in Los Angeles, I can assure you that playing competitively is vastly different from playing with friends. Here are some guidelines on how to conduct yourself in a competitive setting while still enjoying the game.

Please do not upset the store clerks just because you do not know how to properly act in a competitive setting.  Continue reading this article for some quick and easy tips so you can make the game fun and enjoyable for everyone!

Unit of the Week - 1/13/2013

This week's card will be a personal favorite: Amber Dragon, Eclipse!

So dark and edgy!

Cardfight!! Vanguard Episode 104 Review

Hello and Good [insert period of the day].
I am Barrel and this is my first attempt at blogging as well as reviewing an episode.
Any advice/criticism is welcome.

Since the episode has already been out for a decent while for other people to comment and discuss their opinions, some of the stuff I go over may be old news. But try to bear with me anyways.

The final episode of season 2, in my opinion, was anticlimactic. Now, this will sound like rant of how disappointing the episode felt but I will mention some interesting things (again, in my opinion) that were left unanswered and may be answered in season 3.

Wednesday, January 9, 2013

Kagero - Lawkeeper (Pure Variant)

In a pure Lawkeeper deck, you want to ride Lawkeeper ALWAYS.  The deck will revolve around gaining effects using Lawkeeper's skill.

Well, in my personal Lawkeeper deck, I don't run 4x Lawkeeper for reasons outside of just gameplay.  Or cost.  Truth be told, I just love the other Kagero grade 3s too much to just use 2 kinds of them in my deck.  So I decided to put up a "pure" variant for those who want a more focused deck.

Sunday, January 6, 2013

Unit of the Week - 1/6/2013

So I think I'll do an evaluation each week now, in honor of the awesome units we have in this game.

First one will be everyone's favorite rear guard (or maybe just mines?),
Swordsman of the Explosive Flames, Palamedes!


Friday, January 4, 2013

Deck Weaknesses

Almost every deck has a some kind of weakness.  It isn't necessarily an exploitable weakness.  It might not be obvious.  But more often than not, it presents itself to you in the most inconvenient ways.

In this article, I will attempt to describe the weaknesses of several decks.  However they will all be OBSERVED weaknesses rather than theoretical weaknesses.  (Mainly because I don't trust that I know what I'm talking about 95% of the time.)  I'll add to it as I become more certain about things.

EDIT: The rest of the Trigger Capital crew will be joining me in recording observations in this article.

Royal Paladin - Beatdown

And I bring you all my original creation: a Royal Paladin beatdown deck using Solitary Knight, Gancelot!

What?  No!  Don't stop reading!  I'm not crazy!

I swear this deck works!  It seemed to work LESS in my head actually.  Upon testing on Cardfight Capital though, this deck seems to fare quite well against both English meta decks AND Japanese meta decks (and it beats the living hell out of everything else).

CAN'T WAIT to complete the deck with all its pieces.

EDIT:  I congratulate these brave knights, for they have proven themselves worthy!  To me, and to a good number of people at various locals.  This deck isn't just a joke anymore lol.

I wonder if I can troll people more by taking out Elaine and putting in Margal...(not like my main goal here is winning consistently or past my midgame).

Welp. Stuff happens.

So I'm sure a lot of you have heard about Cardfight Capital getting a cease and desist order.  I'm going to remain neutral about that (although I will say that I liked Cardfight Capital a lot and will miss it).  In any case, this means that my "theory" deck lists will be even MORE theoretical until I can somehow proxy test them.  Please don't yell at me for things that looks stupid.

And a lot of other minor stuff happened today too.  Annoying minor stuff.

Welp, can't be helped.

BUT, that's not gonna stop me from writing this blog or coming up with new decks and whatnot.

In fact, it just means that I will work extra hard to make this card game seem awesome to everyone around me and then one day everyone will be cardfighting, just like in the anime, and I won't need an online simulation to test decks!


*ahem* Uh, got a bit carried away there.  ANYWAYS, I'll be spending the next month writing articles and spreading the word about this blog to anyone who cares.

Thursday, January 3, 2013

Trigger Variety - What it means for gameplay

So I noticed some things that make cardfighting difficult...


...and by triggers, I mean my teammate's penchant for "rainbow trigger" decks.

And so, this article will be dedicated to TRIGGERS, the wonderful grade 0 cards that make this game fun!

Wednesday, January 2, 2013

Gold Paladin - Garmore (personal variant)

Another of my own decklists.  A more recent one, compared to my Lawkeeper deck.  Has proven itself efficient while remaining well rounded.

I jumped on the gold paladin bandwagon...finally.  Why?
-Bunnies are cute.
-Sagramore is cute.
-Gold Paladins have nice art.
-I was inspired by the image of the gold paladin Gancelot (before his skill was released, mind you; after seeing THAT, I decided that I'd never run more than 1 of him, EVER).

Kagero - Lawkeeper (personal variant)

So I thought I'd start with something simple for my first actual article: a deck list.
This one just so happens to be my own deck.

EDIT: If you are looking for a more "general"/"typical" Lawkeeper deck, I recommend this:

Testing? New vanguard blog.

So I finally decided to make a Cardfight!! Vanguard blog.

It's going to include some discussion of gameplay, as well as decklists, anime discussion, and maybe some rants about other things.