Hello
Cardfighters!  I have another fun deck
profile I want to share.  Since my
experience with Cardfight’s current format, I have been seeing a lot of Kagero
players playing Dauntless Dominate Dragon "Яeverse" or Transcendence
Dragon, Dragonic Nouvelle Vague decks. 
However, I don’t play any of those. 
I play Seal Dragons and only my Seal Dragons, but I do have Dauntless
Drive Dragon in my deck until Hellfire Seal Dragon, Weathercloth comes out in
the upcoming Fighters Collection 2 in November. 
Why I like Seal Dragons?  I like
Seal Dragons not only of their artwork, but I love the retiring mechanic and
filling up your opponents rear guard circles with grade 2 units.  Sometimes I retire one of my opponent’s rear
guards, and they don’t come up with a grade 2, so it’s a free kill for me.  It does thin the deck for the opponent, but
your opponent will have to retire some unnecessary grade 2’s to have stronger
columns.  Plus, I can retire pesky units
my opponents have like drop and draw units or 12k attackers.  Seal Dragons give me a wide variety of options
for retiring units.  It’s a very fun
build in my opinion, and I hope that Seal Dragons will get a legion in the
future booster sets, because I don’t want to play Perdition Dragons.  I hope you guys enjoy the deck profile and
always remember to fight with passion and fun. 
Grade 0’s:
.jpg) 1x: Seal Dragon,
Terrycloth (starting Vanguard that retires one of my opponents rear guards if I
counterblast 1 card with Seal Dragon in its name and soul charge Terrycloth,
but my opponent looks at the top 4 for a grade 2 unit and call it to rear
guard)
1x: Seal Dragon,
Terrycloth (starting Vanguard that retires one of my opponents rear guards if I
counterblast 1 card with Seal Dragon in its name and soul charge Terrycloth,
but my opponent looks at the top 4 for a grade 2 unit and call it to rear
guard) 
4x: Seal Dragon, Biella
(critical)
4x: Blue Ray Dracokid
(critical)
4x: Seal Dragon,
Artpique (draw that gives a unit a 3k boost when you move this unit into the
soul)
4x: Seal Dragon,
Shirting (heal)
Grade 1’s:
4x: Seal Dragon,
Rinocross (perfect guard)
4x: Seal Dragon, Kersey
(discard and draw a card when this unit is called to rear guard and your
opponent has a grade 2 Vanguard or rear guard)
4x: Seal Dragon,
Flannel (10k attacker for Seal Dragons)
2x: Embodiment of
Armor, Bahr (8k boosters)
Grade 2’s:
4x: Seal Dragon,
Corduroy (a unit that retires one of my opponent’s rear guards for one
counterblast with Seal Dragon in its name, and my opponent looks at the top 4
for a grade 2 unit and call it to rear guard circle)
4x: Seal Dragon,
Jacquard (12k attacker for Seal Dragons) 
3x: Seal Dragon, Hunger
Hell Dragon (10k unit)
Grade 3’s:
4x: Seal Dragon,
Georgette (the main card for the deck because the limit break gives it 5k power
for each of my opponents grade 2 rear guards, and it gets a critical if my
opponent has 2 or more grade 2 rear guard units.  Also it has an unlock ability against Link
Joker.)
3x: Dauntless Drive
Dragon (break ride for Kagero that gives my Vanguard 10k and restands my
Vanguard for a discard cost of 3 Kagero units. 
Soon I will replace Dauntless for Weathercloth (breakride for Seal
Dragons)
1x: Hellfire Seal
Dragon, Blockade Inferno (this unit’s limit break retires all my opponent’s
grade 2 rear guards and it gains 10k for it for 2 counterblast with Seal Dragon
in its name.  However, when Fighter’s
Collection 2 comes out, he will be replaced by Weathercloth)
 
 
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