|Well, not quite like this, but you get the idea!|
Anyways, onto the lineup of performers!
Grade 0 (17):
1x Duo Lovers Singer, Darling
4x Duo Tropical Healer, Medjerda (Heal Trigger)
4x Heartful Ale, Fundy (Draw Trigger)
4x Duo Pride Crown, Madeira (Critical Trigger)
4x Duo Grampus Turn, Shannon (Critical Trigger)
Grade 1 (14):
2x Duo Beast Ear, Lu Lu
4x PR♥ISM-Duo, Aria
4x Duo Pretty Horn, Ural
4x Duo Shiny Tone, Cikola
Grade 2 (11):
4x Duo Mini Heart, Rhone
4x Duo Kelpie Jockey, Syr Darya
3x Duo White Crystal, Ricca
Grade 3 (8):
4x Duo True Sister, Meer
4x Duo Temptation, Reit
|This honorary Duo member's flavor text |
says it all!
Something you'll notice about the Grade 1s is that it lacks early offensive units in the form of 10000 POWER Attackers that we are familiar with in most builds focusing on one subclan. As with most Bermuda Triangle builds, Duo is a variant that performs more optimally at later stages of the game and requires specific setup to do so. This Grade 1 lineup utilizes more power gainer cards to be able to make larger columns to land easy hits or force out more cards from the
|We need more POWER! Unlimited POWER!|
POWER to bring more smiles!
|And they once called Viviane a|
dangerous woman on the frontlines...
Ladies and gentlemen, prepare to be
dazzled by a new take on the
Grade 3s are quite simple. 4 Break Rides in the form of Meer, which gives the Break Ridden Vanguard the standard 10000 POWER boost and the ability to Counter-Blast 1 while attacking to return ALL Bermuda Triangle Rear-Guards from your field to hand and call two from your hand. This can essentially give you 1-2 additional attacks AND activate skills like those of Ricca and Cikola as well as reusing cards like Lu Lu and Ural on subsequent turns. Of course, the true focus is the title card of the booster, Reit. She may give off a Vocaloid vibe thanks to KEI, the guy who draws the official art for Hatsune Miku, being the artist, but do not be tricked. This idol does not have a synthetic voice and is not as obedient as her supposed doppelganger may be. What I mean by that is the strict requirement for her Limit Break, but before I jump into that, let me move onto her non-Limit Break skill first. When she attacks, you may Soul-Blast 1 (which I should have a ton of if the ship sails smoothly) to return a Duo Rear-Guard to your hand. This along with the early game setup of Darling and Rhone should help ensure that her Limit Break goes off at least once in a game. At the close step of the battle that she attacked, you may Counter-Blast 2 and discard 2 Duo cards with the SAME name to re-Stand her and give her an additional 3000 POWER. If you combo her with Cikola, you can have her re-Stand at 18000 POWER before accounting for triggers, forcing out a minimum of 10000 Shield even from Crossridden Vanguards! As we all know from cards like Dragonic Overlord the End and Eradicator, Dragonic Descendant, re-Standing Vanguards are nothing to scoff at, and Reit is no exception. Of course, this can also be used in a gimmicky Break Ride tactic involving the usage of 4 Counter-Blasts in one turn with Meer to get off 6-8 attacks in a turn a-la the Beast Deity Infinite Hell! Due to the strict requirement for her Limit Break re-Standing skill, I maximized card quantities throughout the deck.
|You thought the one giving the final and encore performances was a Vocaloid?|
It was actually me, Reit!
With that said, break a leg and bring smiles to your audience by showing them how brightly you can sparkle in the spotlight with the Duo!