Let's talk about some underrated cards today.
Since this week is supposed to be for Murakumo anyways. A nice card we got in set 5: Covert Demonic Dragon, Mandala Lord!
No lore because I can't read Japanese and I get my lores from the wikia (and the one over on the page right now is worse than google translate).
Murakumo
Grade 3
11000
[CONT](VC/RC): If you have a non-«Murakumo» vanguard or rear-guard, this unit gets [Power]-2000.
[AUTO](VC):[Counter Blast (1) & Choose a "Covert Demonic Dragon, Mandala Lord" from your hand, and discard it.] At the beginning of the guard step of the battle that this unit is attacked, you may pay the cost. If you do, choose one of your opponent's attacking units, and that unit gets [Power]-10000 until end of that battle.
[AUTO](VC):[Counter Blast (1) & Choose a "Covert Demonic Dragon, Mandala Lord" from your hand, and discard it.] At the beginning of the guard step of the battle that this unit is attacked, you may pay the cost. If you do, choose one of your opponent's attacking units, and that unit gets [Power]-10000 until end of that battle.
Oh god I love that skill. Essentially, it's this: For 1 counterblast, turn a Mandala Lord in hand into a 10k guard. Which means that on a correct grade 3 ride, this deck has more guards and less dead cards than others.
And I have to just love the fact that it's a rarely seen DEFENSIVE SKILL.
And did I mention 11k power is amazingly good for defense?
...and then came Shirayuki, and Murakumo became way too godly on defense.
Short card intro thing today...time to go work on cosplays.
Next week I'll do Nubatama or Dark Irregulars.
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